Conflict

Caitlin and Alan get philosophical about if games always have conflict. To be a game there needs to be a failure-state. Maybe a win. Maybe an ending. Maybe even a story. Does the tension of avoiding failure create a conflict that drives us to play? What about causing problems? As, say… a goose?

Conflict
Hallowed Ground Media

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Persona 5

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Music by moodmode Retro Game Music